HADOX GAMES STUDIO

Make people
play.

We make interactive worlds, playable campaigns, and story-led media. We also publish The Play Archive: a living history of how games changed technology, interfaces, and culture.

A person approaching an illuminated interactive surface
HGS / STUDIO + ARCHIVE

THE STUDIO

01

Interactive
Worlds

Games, installations, and digital spaces that turn an idea, product, or place into something people can explore.

02

Playable
Campaigns

Launches, events, and invitations people want to join instead of scroll past.

03

Story
& Media

Interactive stories, cinematic moments, and media with a life beyond the feed.

THE PLAY ARCHIVE / ISSUE 001

Not a section.
A place to return to.

Browse six entry points into the history of games: from laboratory screens to a public language of play.

OPEN THE ARCHIVE ↗